The last part of my computer museum project was something I didn’t get to produce. I made these buttons as collateral, stuff to be sold in the museum shop. Maybe one of these days I’ll get to make them anyhow.
GD 2: Museum Project: Part 3
I finished my narrative piece that I have spent the last couple of days attempting to perfect. After my third attempt through, I was able to make the 5.25 inch floppy function as a proper housing to the brochure that is inside of it. The brochure functions as both an introduction to the museum as well as a map labeling the areas within the museum and what to expect in them. In theory, this would be something given out as a limited edition version of the brochure before the museum opens and on opening day. I can attest, I love collecting exclusive giveaways, one inside of a floppy disk at a computer museum would satisfy the nerd in me.
Here are a couple screen caps:
Intro spread:
About the museum:
Photo Nostalgia:
Map:
Once I finished it today I took a few photos for the Process Book to show the completed brochure in it’s form:
In sleeve:
floppy goodness:
Welcome:
Fold-out Map:
I’ll be wrapping up the project tomorrow by finishing the Process Book and getting it bound. If I had more time I’d probably use Blurb to get it printed, but I can always do that later.
I like making Process Books. It is this rewarding “you are nearly done” moment where the project suddenly feels like it was worth it. As I am reviewing this though, I feel like I put enough work into the concept that I’m a little disappointed that it isn’t really going to happen. I would love to see a museum devoted to the history of personal computers in downtown Chicago.
I am nearly done with the final “big” project in GD2 though. I have some final touches to do to the Process Book, I need to build my final version of the Narrative Brochure I am making, buy some boards to mount everything to and print final versions of stuff for class. I’ll post photos and final versions of everything once it is done.
Last, I want to say thanks to Flickr user Mark 2400 for being hard at work capturing downtown Chicago and The Loop as he says “before everything good is gone”. I contacted him about using the photograph seen in the last post of Block 37 in downtown where I am placing the museum at for the project. He was kind enough to let me use his photograph, so pay him back for me and check out his photography here:
GD 2: Museum Project: Part 2
I am working on my process book for my Museum of Personal Computer History project (the image is the cover featuring the logo I made for the museum). I am actually a little disappointed that we only have a few weeks left on the project. I would have liked to do a lot more for it. Right now I’m trying to figure out the logical way to show my work since actually making t-shirts, buttons, magnets and floppy disk coasters (all items that would be in the museum shop) isn’t completely possible in the time that I have. I’ve got my 3D piece requirement taken care of, but now I have to move on to the narrative requirement. I was originally thinking of a website, but I’d prefer a brochure. Now loading…..
GD 2: Museum Project: Part 1
The last project for GD2 is the Museum Project. We were told to bring in three objects with us to class, any objects we wanted. I brought an Ikea light, a new Munny I haven’t worked on yet and an Apple Mouse from the Mac Classic. Then the next step was to pick an object and create a museum around it. Since Junior Review is in the middle of the project, our goal was to establish an image and create three ads for the museum and have them done before review (April 16th and 17th).
I decided to make my project about the Apple Mouse that I brought in. From here I decided that Apple has marked several milestones in the personal computing world, and it would be a good concept for a museum to be based around personal computers. After digging into about 30 years worth of personal computing history (starting with the Apple 1 in 1975), I decided the museum should have a 10 year gap between current technology and what was being featured in the museum (since a computer lifespan have been shortened from 10 years to about 4 or 5). Then I ended up narrowing the three ads into representing each decade in the museum’s timeline of personal computers. My colors are based off of the RGB colors that monitors output, and the stream of color represents the input and interface of the computer (which is added to by the overlaid operating system images). The logo/mark for the museum is based off of the Planar Transistor invent in 1959 by Dr. Jean Hoerni that enabled the creation of the monolithic integrated circuit (that later became the silicon microchip).
LSI ADM-31 (1978)
This is an extremely rare computer that has little information available about it online. I chose this computer to represent the wing of the museum that is devoted to rare computers. The computer’s original brochure can be found here
IBM PC XT/AT (1983)
This model of the popular IBM PC had a 286 Intel Processor in it. This enabled it to run the first version of Microsoft Windows, which as we all know, ultimately helped change the world to using the graphical user interface (that was invented by Xerox and popularized by Apple).
Apple iMac (1998)
Apple’s iMac marked the beginning of many things in the computer industry. It was the first computer to wildly break through the normal industrial design of computers up until this point. It also was designed for the future and the internet (discarding the floppy drive, having both an ethernet and dial-up modem). It also marked the beginning of Apple’s resurgence in the computer industry lead by the return of Steve Jobs and Jon Ive’s industrial design.
From here the next step is to continue with the project by doing a few things. I can either design a narrative piece (website, brochure, etc), 3D piece (museum shop items, actual exhibit piece, etc), or a guerilla marketing campaign of some kind. But I won’t be working on this until after Junior Portfolio Review is over. So for now this is where the project stands. Updates will be coming.
I am doing my second project in GD 2 (The Museum Project) about personal computers. so in doing research, I happened across the most amazing selection of retro computer manuals and advertising brochures. Check it out here:
http://www.computerhistory.org/collections/marketingbrochures/?s=&t=&type=&page=1
These things are serving as my inspiration. This particular design was crafted by Herb Lubalin, who was a “post-modern art deco” inspired designer who created Avant Garde.
Nothing finer than old style designs for the modern world.













